Guild changes + Ninja and Druid skills!

I redesigned the guilds, I wanted to add some guilds that were more known, and redesigned the way alignment and race  influence the guild selection.

  • Villain became Druid
  • Scavenger became Barbarian
  • Sorcerer became Shaman
  • Wizard became Warlock
  • Healer became Priest

 

  • Ogres and Trolls can’t be Good aligned anymore
  • Morlochs can’t be Neutrals
  • Dwarfs and Osiris can’t be Evil.

 

  • Elves can’t be Paladins or Barbarians
  • Giants can’t be Ninjas, Druids, Thieves(they are too big), Mages or Warlocks
  • Gnomes can’t be Paladins, Druids or Barbarians
  • Dwarfs can’t be Ninjas, Druids, Mages or Warlocks
  • Ogres can’t be Paladins, Ninjas, Thieves(they are too big), Mages or Warlocks
  • Morlochs can’t be Paladins or Druids
  • Osiris can’t be Warriors, Paladins, Ninjas or Barbarians
  • Trolls can’t be Paladins

 

  • Good aligned characters can’t be Thieves, Ninjas or Warlocks
  • Neutral aligned characters can’t be Paladins or Mages
  • Evil aligned characters can’t be Paladins, Druids or Shamans

 

I added the Ninja and Druid skills:

Ninja skills:

1) Swift Strike: Extra weapon swing, + 20% damage

  • has 5 seconds cooldown
  • learned at level 2

SwiftStrike

 

2) Dancing Blade: 2 extra weapon swings

  • has 15 seconds cooldown
  • learned at level 4

DancingBlade

 

3) Kidney Shot: Extra weapon swing, stuns for 3 seconds

  • has 20 seconds cooldown
  • learned at level 10

KidneyShot

 

4) Mutilate: Extra double damage swing

  • has 15 seconds cooldown
  • learned at level 16

Mutilate

 

5) Thousand Blades: 4 extra weapon swing

  • has 60 seconds cooldown
  • learned at level 28

ThousandBlades

 

 

Druid skills:

1) Feral Swiftness: Attack speed increased by 30%

  • lasts 10 seconds
  • has 20 seconds cooldown
  • learned at level 2

FeralSwiftness

 

2) Rejuvenation: Heal any character by 3, + 1 every second for 5 seconds

  • heal over time lasts 5 seconds
  • has 20 seconds cooldown
  • learned at level 4

Rejuvenation

 

3) Bear’s Claw: +400% damage next attack, stuns for 3 seconds

  • has 15 seconds cooldown
  • learmed at level 10

BearsClaw

 

4) Ravage: Deal 18 damage over 6 seconds, damage will be taken every 2 seconds(6 + 6 + 6)

  • damage over time lasts for 6 seconds
  • has 20 seconds cooldown
  • learned at level 16

Ravage

 

5) Heart of the Wild: Buff all stats and life by 10%

  • lasts 30 seconds
  • has 60 seconds cooldown
  • learned at level 28

HearthOfTheWild

 

I’m gonna stop with the skills a little, I really want to make the creating and loading of multiple parties, adding and kicking characters from current parties.

 

Links to alpha version demo:

Webplayer:

https://dl.dropboxusercontent.com/u/195129959/Dungeons_of_Orroth/Dungeons_of_Orroth.html

 

Android:

https://dl.dropboxusercontent.com/u/195129959/Dungeons_of_Orroth_Android/Dungeons_of_Orroth.apk

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